Rocket League Broadcast & Tournament App — Free
HUDrift is a standalone desktop app for Rocket League streamers, casters and grassroots tournament organisers. It reads live match data — score, clock, goals, ball hits, replays and podium — straight from Rocket League's built-in Stats API and renders a broadcast-grade HUD in its own on-canvas broadcast studio. No third-party plugin, no OBS setup, no subscription.
Tournaments live now · Streams direct to Twitch · No OBS required · Free forever
Everything a Rocket League caster needs sits in one native Mac/Windows app. The live overlay is frame-accurate because it reads the game's own Stats API rather than screen-scraping. The built-in broadcast studio lets you arrange overlays and capture sources on a scene canvas and stream direct to Twitch over the internal FFmpeg pipeline — you do not need OBS to go live. Tournament management runs Single Elimination brackets today, with Discord signup, automated check-ins, score reporting from chat and caster lower thirds all handled from the same app; Double Elimination, Swiss, Round Robin and Group Stage are on the roadmap. Valorant, League of Legends and CS2 are on the roadmap.
Live overlay features
- •Live score, clock and series tally
- •Goals, ball hits and demolition events
- •Automatic replay and podium detection
- •Player name tags and team logos
- •Series score (BoX format)
- •Caster nameplate lower thirds
Broadcast & tournament tools
- •Built-in scene + source canvas (no OBS required)
- •Direct-to-Twitch streaming via FFmpeg pipeline
- •Tournament brackets: Single Elimination (more formats on the roadmap)
- •Discord signup, check-ins and score reporting
System requirements
- • macOS 11 or later
- • Windows 10 or later
- • Rocket League installed with Stats API enabled
- • Twitch account for direct streaming
Popular leagues using Rocket League
Other games on the roadmap
Join the HUDrift waitlist
Free native Mac & Windows app — join the waitlist.